Jay Peterson
  • Home
  • Acting
    • Headshots
    • Resume
    • Press >
      • C3 Tweets
    • History
    • Reels
  • The Gruntverse
    • Three briefings before a crisis
    • The Preliminary Report of Marshal Bennett
    • So your kid turned out to be a mage
  • Jay at Play
    • Nonfiction
    • Other videos >
      • Just Blanks
      • Tommy That
      • Machine Gun Shakespeare
      • Igor
  • Blog

The 5 (playable) kinds of gunshot wounds

10/19/2012

0 Comments

 
Watching an onstage (or onscreen) gunfight happening can get very frustrating, very fast. Ask just about any operator, and they can probably name a film where they saw a gunfight and their response was a variation on the tune of “fucking bullshit! That never fucking happens in real life!”

I’ll admit to being annoyed at an action movie using the “have a star shoot a few blanks, have a few stunties fall down, instant badass” formula. It has a time and place, I’ll admit, but it just feels lazy.

The unfortunate fly in that jam is that it’s all too often not a case of impossibility, but (occasionally ridiculously) high improbability.

Bullets can (and occasionally do) go damn near anywhere. The axiom that covers this is as follows:

“Firearms are precision instruments by design. Humans are not precision shooters by design.”

There are exceptions, but overall, this applies. The action of a firing gun and the travel of a bullet to the target is a known, quantifiable, and trackable phenomenon that lies well within the boundaries of Newtonian and Einsteinian physics. Then you put humans into the mix and the fucking quantum shows up.

(I realize most of my work is aimed at actors, and I’m bringing in math and science. I’ll try to make it as painless as possible here)

The basic idea of that is that a firearm is designed to send a tiny projectile in a specific path in a specific way, and every variable that a shooter, a target, and the environment brings into the mix affects that path.

Take a laser pointer. Aim it at a spot on the wall. Now see how small a movement it takes to move the dot a foot to one side. Multiply that by all the excitement happening in a gunfight.

(And people don’t believe me when I say pistol shooting is a lot like smallsword)

There is training that compensates for this. But even that only goes so far.

So, getting back to the title of the piece, how this affects performing a theatrical or cinematic gunbattle. There’s a multitude of ways gunshot wounds (hereafter GSW’s) can occur and effect. But for acting purposes, we can distill these down into 5 categories. Organized by severity.

Instant Kill: This is one of the most debatable kinds of GSW’s, mostly for arguments over the definitions of “Death,” “life,” and “instant.” Truly “instant” death for purposes of this category involves massive trauma to the brain stem upon impact of the projectile. In short, the bullet hits a plum-sized target inside the skull, and everything stops.

Instant Shock: Often mistaken for an instant kill, Instant Shock in this case is a GSW that causes enough damage on impact to cause instantaneous loss of consciousness. Short version: getting shot causes enough damage for the victim to pass out instantly and die soon after.

Disabling wound: A wound that causes the loss of use of an extremity or mobility. Major joints and the spinal column are all targets that can result in a disabling wound. Short version: a GSW that renders a limb (or more than one limb) unusable.

Noticed wound: A wound that doesn’t cause loss of consciousness or use of an extremity, but does cause trauma, blood loss, ect. The most “playable” of GSW’s, as the victim is able to continue the scene with the widest range of possible choices, but still noticeably reacts to the wound as it occurs and through the remainder of the scene.

Unnoticed wound: The wound occurs, but is not visibly reacted to by the victim. This may be the result of adrenaline, shock, a supernatural nature to the character, or other reasons. The audience may see the shot occur, or it may be a reveal later in the scene.

As with anything involving firearms, introducing one rule will summon a legion of exceptions, but I’d like to think this at least provides some sort of broad, useable generalization.

0 Comments
    Picture

    Jay Peterson

    Musings on violence, storytelling, and humanity in general.

    Archives

    March 2023
    February 2023
    December 2022
    October 2022
    September 2022
    July 2022
    June 2022
    May 2022
    April 2022
    March 2022
    February 2022
    December 2021
    November 2021
    October 2021
    September 2021
    August 2021
    July 2021
    June 2021
    May 2021
    April 2021
    January 2021
    December 2020
    November 2020
    October 2020
    September 2020
    August 2020
    July 2020
    June 2020
    May 2020
    April 2020
    March 2020
    January 2020
    December 2019
    November 2019
    October 2019
    September 2019
    August 2019
    July 2019
    June 2019
    May 2019
    April 2019
    March 2019
    February 2019
    January 2019
    December 2018
    November 2018
    October 2018
    September 2018
    August 2018
    June 2018
    May 2018
    April 2018
    March 2018
    February 2018
    January 2018
    December 2017
    November 2017
    October 2017
    September 2017
    August 2017
    July 2017
    June 2017
    May 2017
    April 2017
    March 2017
    February 2017
    January 2017
    December 2016
    November 2016
    October 2016
    September 2016
    August 2016
    July 2016
    June 2016
    May 2016
    April 2016
    March 2016
    February 2016
    January 2016
    December 2015
    November 2015
    October 2015
    September 2015
    August 2015
    July 2015
    June 2015
    May 2015
    March 2015
    February 2015
    January 2015
    December 2014
    November 2014
    October 2014
    September 2014
    August 2014
    July 2014
    June 2014
    May 2014
    April 2014
    March 2014
    January 2014
    December 2013
    November 2013
    October 2013
    September 2013
    June 2013
    April 2013
    December 2012
    November 2012
    October 2012
    September 2012
    April 2012
    February 2012
    February 2011
    December 2010
    November 2010
    August 2010
    June 2010
    August 2008

    Categories

    All
    2nd Amendment
    Archer
    Armor
    Barbarism
    Blades
    Blanks
    Boobplate
    Book Review
    Chainmail Bikini
    Fight Scene
    Film
    Firearms
    History
    Killology
    Military
    Reality
    Safety
    Set Life
    Shakespeare
    Teacupping
    Theater
    Tucker Thayer
    USMC
    Viking
    War Stories
    Weapon Of The Week
    Workshops
    Wounds

    RSS Feed

Certa Bonum Certamen

Picture